Toon world, one camera
A soft toon-shaded 3D world drawn in code, with one camera that never cuts. A small mint robot anchors it while the camera dives into chat panels, orbits, cranes and pulls back over a crowd.
- How it is made
- Drawn in code
- Cost
- Free to render
- Colour
- dark ground
- Texture
- clean
- Motion
- moving camera
- Era
- contemporary
- Good for
- explainer
- Made with
- hyperframes, threejs
The recipe
6 rules and 6 colours, written as one block.
Paste it to Claude.
Members copy the recipe as one block. Claude, or any coding agent, draws this look from it.
Looks that sit near it
- Animated video callA spoken conversation played over a drawn video call. Two tiles, two bold-outline characters in flat rooms, live captions, and mouths that move with each voice.
- Flat vector science explainerOne fact made visible on a grainy night gradient. Flat shapes lit with a single highlight and a thin rim, small capital labels on leader lines, and a number that rolls as the thing it measures crosses the frame.
- Bold-outline pastel cartoonOne navy outline, flat pastel fills with a single shade band and halftone dots, and springy motion. The ticket pops in, a rubber stamp slams it BOOKED, and sparkles fly out.
- Toon dioramas in circle portalsOne object stays in the middle of the frame for a whole song while small toon-shaded 3D scenes open around it as circles on cream paper and close again; on each chorus they pack together into a planet. The people are moulded-plastic toy figures with one dark outline.